
To move, you slightly drag your finger in the direction you want to move. My ONLY complaint is that the controls feel too touchy. I’ve only been playing for less than two hours, and I’m in love with the game. It’s not red blood and gore, but you definitely have moments where you say, “oh wow.” I mean like, “caught in a bear trap with blood splattering” die. Now, I don’t mean die like “oops I messed up and have to go back to try again. The difference here is that Limbo takes it one step further and let’s you die. And the sound designer used an actual human skull to enhance the music in this one.If you’ve played Unravel, you’ll notice a lot of similarities in Limbo a cute character in an unknown world, solving puzzles to progress through the beautiful, dream-like landscape. Not meant for kids or the weak-hearted.Īs mentioned, INSIDE is highly recommended for fans of LIMBO although the puzzle/platforming are less frequent and easier compared to LIMBO. The art and animation is terrifying, disturbing and funny at the same time. This is a game you should really play without any spoilers, because all the little surprises add up to the end when things go even deeper into the Twilight Zone in a spectacular way and leave you sloshing around trying to make heads or tails of just what the heck is really going on.įor achievement hunters, any you don’t catch on your run can be easily picked up afterward as checkpoints are numerous and positioned very close to achievement locations, but trying to find them on your own is fun in and of itself. The sound design is so amazing that at a certain point you’ll be blown away by it.

Hunted and alone, a boy finds himself drawn into the center of a dark project. It starts a lot like its predecessor, LIMBO, but sets itself apart by cranking up everything x10 - the art, atmosphere, and creep factor. Darkness and dangers!Ĭontrol a boy who has began a journey to get out of the darkness of this world and find his path toward the light. INSIDE is an Adventure, Platformer and Puzzle game for PC published by Playdead in 2016.
